CarAlarmscom Handheld Game System 404D User Manual

Deluxe Talking  
Touch Chess  
Operating Manual  
Model 404D  
Congratulations on your purchase of  
Excalibur Electronics’ Deluxe Talking  
Touch Chess! You’ve purchased both  
your own personal chess trainer and a  
partner who’s always ready for a game—  
and who can improve as you do! Talking  
and audio sounds add another dimension  
to your Touch Chess computer for  
increased enjoyment and play value.  
Install the Batteries  
With Touch Chess facedown, find the  
battery door. Open it and insert two (2)  
fresh, alkaline AAA batteries in the bat-  
tery holder. Note the arrangement of the  
batteries called for by the diagram in the  
holder. Make sure that the positive tip of  
each battery matches up with the + sign  
in the battery compartment so that polar-  
ity will be correct. When the batteries are  
properly installed, Touch Chess automat-  
ically turns on and starts talking letting  
you know she's ready for action. If Touch  
Chess does not start talking, use a thin  
pointed object and press the RESET but-  
ton. Replace the battery compartment  
panel and remove the stylus resting in its  
holder on the back of the unit. Now turn  
Touch Chess over.  
if you would like her to speak Engish. If  
you do, press the YES key. If you want  
her to speak French or German, press the  
NO key until your desired language is  
shown and then press the YES key. The  
dot-matrix  
display  
will  
show  
01CHESS. This indicates you are at the  
first move of the game and ready to play  
chess. It will also show +0.0 which is  
the score and 00:00 which is the time.  
The white box on the screen means it is  
white to play. Unless you instruct her oth-  
erwise, Touch Chess gives you the White  
pieces—the ones at the bottom of the  
board. White always moves first. You’re  
ready to play!  
Play a Game Right Away  
After you have installed the batteries, the  
display will show ENGLISH? asking you  
Making your move  
Besides deciding on a good move, you  
have to move the piece in a way that  
 
MOVE key to force Touch Chess to stop  
thinking. Also use MOVE to replay  
moves in the takeback move mode (see  
"UNDO,” left).  
OPTION KEY  
Pressing the OPTION key displays the  
last changed option. To select or change  
an option, use the YES or the NO key. To  
view a different option, repeatedly press  
the OPTION or the UNDO key.  
SETUP KEY  
Press this key to set up special positions  
(see page 8.) You can also use this key to  
promote a pawn that reaches your oppo-  
nent’s back rank to a piece other than a  
queen. (The promotion to a queen is the  
most common, so it is automatic.)  
Options Before the Game Starts  
OPEN: Select one of 32 book opening  
lines of play (See page 6.)  
TRAIN: Select one of five training posi-  
tions. (see page 7.)  
LEVEL KEY  
Press this key to check the level of play .  
Use the YES or the NO key to change the  
level. Repeatedly press the LEVEL key  
to change the level type (for more infor-  
mation, see “Levels of Play,” page 5).  
Options Before and During the Game  
SCORE: If you want to see the piece-  
score of your current position, turn this  
option on. The scoring totals the follow-  
ing values: Pawns—1, Knights—3,  
Bishops—3, Rooks—5, and Queen—9.  
PLAYER KEY  
Press this key to switch between  
2PLAYR,1PLAYR,or 0PLAYR.  
While in 2 player mode the symbol “=”  
will be displayed. Use 2 player mode to  
play another person, or to enter a favorite  
opening (see page 7). Use 0 player mode  
to have Touch Chess automatically play a  
game, or finish one you have started.  
FLiP: Use this option to turn the chess  
board around.  
INFO: When turned on, this option will  
display the score, depth of search (num-  
ber of moves Touch Chess is "thinking  
ahead"), and best move it is considering  
playing. These will be displayed while  
the computer is thinking at its higher lev-  
els.  
REPEAT KEY  
If you forgot where Touch Chess moved,  
use this key (before any other) to hear the  
move announcement. Also this key usu-  
ally repeats the last phrase said.  
RATE: View your current rating.  
Turning this option on will enable your  
rating to be updated if you select a tour-  
nament or a sudden death type level to  
play against. Turn this option off, when  
you want to practice on those levels.  
During a rated game the ‘O’ symbol will  
appear as a reminder. When the ‘O’ sym-  
bol is on, you will hear an “ARE YOU  
SURE” warning if you try to UNDO  
mistakes, add pieces in SETUP mode, ask  
for a HINT, or try to start a NEW GAME  
SOUND KEY  
Use this key to turn the sound off or on.  
Some warning messages will however  
still be heard.  
HELP KEY  
Use this key to turn on or off, the dis-  
playing of all legal moves for the chosen  
FROM square piece.  
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before the game is completed. If the score  
is greater than 9.0, you can claim a victo-  
ry with the NEW GAME key.  
been no pawn moved and no exchanges  
for 50 moves. When either of these situa-  
tion takes place, the rules of chess state  
that a player can claim a draw. If you  
wish, you can ignore the message and  
continue the game. When a stalemate is  
reached, the display will read STALE.  
CLRBR: Use this option to clear the  
chess board for easier problem setup.  
Pressing the SETUP key now, will enter  
setup mode with the chess board cleared  
of all pieces. You must place a White king  
and a Black king on the board to exit  
setup mode.  
Game-ending Messages  
Touch chess will announce mate in two  
(MATE2) and mate in three (MATE3).  
It will also display +MATE when exe-  
cuting a checkmate or when you check-  
mate Touch Chess. When you want to  
claim a win, draw, or want to resign—  
press the NEW GAME key.  
VOICE: Use this option to change the  
language Touch Chess speaks. Also use it  
to turn most of the speech off. Some  
warnings such as Check and Are You  
Sure, will still be heard however. 1 -  
English, 2 - French, 3 - German, and 4 -  
none.  
Screen Symbols  
When a +’ appears on the screen, it is a  
reminder that you are in check. When an  
‘O’ appears on the screen, the game you  
are playing can be rated. When an ‘=’  
appears, it indicates you are in two  
human player mode. And lastly when an  
‘!’ appears on the screen, you are being  
warned that one of your pieces is threat-  
ened with capture. (This is similar to the  
friendly "en garde" warning sometimes  
used by human players when they are  
attacking an opponent’s queen.)  
SNDEF: Use this option to turn the  
sound effects off.  
ANNC: Use this option to turn the move  
announcements off.  
COACH: Turn this option on to hear a  
warning message if one of your pieces is  
under attack. The threat warning ‘!’ will  
be enabled when COACH option is on.  
SOUND: Use this option to turn the  
sound on or off.  
WHY ! Display  
SLEEP: Adjust the automatic shut off  
time with this option. Setting it to ‘0will  
disable auto shut-off altogether.  
SPEED: Adjust the dot-matrix scroll  
speed with this option. Setting it to ‘0’  
will disable scrolling altogether.  
When this display is shown you are being  
warned that one of your pieces is threat-  
ened with capture. Use the stylus to press  
on the word WHY and Touch Chess will  
explain why she is warning you. Touch  
Chess will then show the word WHERE.  
Special Displays  
Draw Messages  
During the game, Touch Chess will dis-  
play the word DRAW if a three-time rep-  
etition of position occurs, or if there has  
4
 
If you want to hear where the piece is that  
is being threatened press on the word  
WHERE.  
Auto Play  
If you would like to watch Touch Chess  
finish a game for you automatically, press  
the PLAYER key repeatedly to set the  
number of players to zero. Now press the  
MOVE key and watch the game play  
itself. You may stop auto play at any time  
by pressing the MOVE key. Doing so will  
set the number of players back to one.  
If you do not want to be warned of  
threats, press OPTION repeatedly until  
COACH is displayed. Press NO until  
OFF appears and finally press CLEAR  
to continue play.  
Special Situations  
Starting Play with the Black Pieces  
Levels of Play  
When you want to play the Black pieces  
(to let Touch Chess move first) press the  
MOVE key before you make your first  
move as White. You’ll see the White and  
Black pieces switch places immediately!  
Touch Chess has six level types. Two of  
the level types (PLY and MATE) are for  
analysis. The other four level types are  
for play.  
Press LEVEL to see the current level.  
Press LEVEL repeatedly to change to a  
different level type.  
Castling  
Remember, you must always move the  
King first when castling! First press your  
king down on its FROM square (if  
castling, E1). Then move and press your  
king down on its TO square (if castling  
kingside, G1). Touch Chess recognizes  
castling maneuvers after the king is  
moved two squares.  
Press CLEAR to return to normal play.  
Level types Beginner, Fixed, Sudden, and  
Tournament can be adjusted for three dif-  
ferent strengths. While viewing the level,  
use the OPTION key to select 'E' for  
Easy, 'A' for Average, and 'H' for Hard.  
Beginner Level Type  
Promoting Pawns  
Press the YES or the NO key to select 1,  
2, 3, 4, 5, 7, 10, or 15 seconds per move.  
When your pawn reaches the other end of  
the board, Touch Chess will automatical-  
ly promote the pawn to a queen, since this  
is the best choice in nearly every case. In  
the unlikely event you want to promote  
your pawn to a piece other than a queen,  
takeback Touch Chess’s move, next use  
Touch Chess's SET UP feature to change  
your queen to your promoted piece, then  
press MOVE.  
BE001 BE002 BE003 BE004  
BE005 BE007 BE010 BE015  
BA001 BA002 BA003 BA004  
BA005 BA007 BA010 BA015  
BH001 BH002 BH003 BH004  
BH005 BH007 BH010 BH015  
Fixed Time Level Type  
Press the YES or the NO key to select 1,  
2, 3, 5, 10, 15, 20, 30, 45 seconds, and  
1:00, 1:30, 2:00, 2:30, 3:00, 5:00 minutes  
per move. Fixed Time Level "inf" is infi-  
When Touch Chess pushes a pawn to  
your back row, it will always promote to  
a queen.  
5
 
35 TE130 45 TE155 40 TE200 45 TE225  
nite time, and Touch Chess will only stop  
thinking when the MOVE key is pressed,  
or a mate is found.  
40 TA030 45 TA045 40 TA100 40 TA130  
35 TA130 45 TA155 40 TA200 45 TA225  
FE001 FE002 FE003 FE005  
FE010 FE015 FE020 FE030  
FE045 FE100 FE130 FE200  
FE230 FE300 FE500 FEinF  
40 TH030 45 TH045 40 TH100 40 TH130  
35 TH130 45 TH155 40 TH200 45 TH225  
Ply Level Type  
Press the YES or the NO key to select the  
depth of search from 1 to 8 ply. A ply is  
one half move.  
FA001 FA002 FA003 FA005  
FA010 FA015 FA020 FA030  
FA045 FA100 FA130 FA200  
FA230 FA300 FA500 FAinF  
PLY 1 PLY 2 PLY 3 PLY 4  
PLY 5 PLY 6 PLY 7 PLY 8  
FH001 FH002 FH003 FH005  
FH010 FH015 FH020 FH030  
FH045 FH100 FH130 FH200  
FH230 FH300 FH500 FHinF  
MAtE Solver Level Type  
Press the YES or the NO key to select the  
number of moves to mate the program  
will search.  
is found.  
NONE will appear if no mate  
Sudden Death Level Type  
MATE 1 MATE 2 MATE 3 MATE 4  
MATE 5 MATE 6 MATE 7 MATE 8  
Press the YES or the NO key to select the  
amount of time in minutes for the entire  
game. If you run out of time you lose or  
forfeit, FORFT will be shown on the  
display.  
Note: You can only change the level  
while it is your turn to play.  
Book Opening Trainer  
SE 05 SE 10 SE 15 SE 20  
SE 30 SE 45 SE 60 SE 90  
Touch Chess makes it easy for you to  
learn the same openings that world chess  
champions play! At the beginning of a  
game, you may choose to learn one of 32  
popular book openings—ways to begin  
the game—used by chess masters. Press  
OPTION repeatedly to display OPEN,  
and then press the YES or the NO key to  
select the number of the opening you  
want to learn. (See list on right.) Press the  
CLEAR key to return to normal play.  
SA 05 SA 10 SA 15 SA 20  
SA 30 SA 45 SA 60 SA 90  
SH 05 SH 10 SH 15 SH 20  
SH 30 SH 45 SH 60 SH 90  
Tournament Level Type  
Press the YES or the NO key to select the  
the amount of time in HOURS MIN-  
UTES format to play the number of  
moves shown on the left side of the dis-  
play. If you run out of time before you  
play the indicated number of moves, you  
lose or forfeit, FORFT will be shown on  
the display.  
Now play a move. Touch Chess will tell  
you if your move is not the correct open-  
ing move. To learn the correct move press  
CLEAR and then press HINT. When the  
computer comes back with its move, you  
will briefly see the word OPEN on the  
40 TE030 45 TE045 40 TE100 40 TE130  
6
 
screen if you have another opening move  
to make. If the word OPEN does not  
appear, you may continue normal play.  
You have completed the training for that  
opening line.  
opening you invent—to practice. Press  
the PLAYER key repeatedly to set play-  
ers to 2. Then make moves for both sides  
until the opening position you want to  
practice is reached. Now repeatedly press  
PLAYER again to set players to 1. Press  
CLEAR and play against the computer in  
this position.  
The names of the openings are:  
1. Ruy Lopez, Open Defense  
2. Ruy Lopez, Zaitsev Defense  
3. Ruy Lopez, Exchange  
Piece Training  
4. Scotch Game  
5. Scotch Four Knights  
6. Giuoco Piano  
7. Two Knights Defense  
8. Four Knights  
There are five special mini-games. The  
most famous and successful chess teach-  
ers in the world take their beginning stu-  
dents from the simple to the complex by  
having them play "mini-games" of chess  
that concentrate on just one or more types  
of pieces. Even advanced players prac-  
tice these basics, just as a concert pianist  
continues to practice the scales so that  
they remain second nature. Like any  
great trainer, Touch Chess will play you  
these special practice games.  
First make sure you are at the start of a  
game by pressing NEW GAME. Now  
press OPTION until TRAIN is dis-  
played. Then press the YES key. Now  
press the figure (Queen, Rook, Bishop,  
Knight, or Pawn) above the word TRAIN  
of the mini-game you want to try. The  
mini-games always include the king and  
pawns for both sides. In fact, one mini-  
game contains just this material (press  
PAWN).  
9. Petroff’s Defense  
10. Sicilian Alapin Variation  
11. Sicilian, Najdorf Variation  
12. Sicilian, Dragon Variation  
13. Sicilian, Keres Attack  
14. Caro-Kann Defense  
15. Panov-Botvinnik Attack  
16. Caro-Kann Excahnge Variation  
17. Queen’s Gambit Declined  
18. Lasker Defense, Queen Gambit Declind  
19. Queen Gambit Declined Exchange Var.  
20. Slav Defense  
21. Queen’s Gambit Accepted  
22. Nimzo-Indian Defense, Classical Var.  
23. Nimzo-Indian Defense, Rubinstein Var.  
24. Semi-Slav Defense  
25. Queen’s Indian Defense  
26. Queen’s Indian Defense, Petrosian Var.  
27. Bogolubow Indian Defense  
28. Catalan  
29. Gruenfeld Defense  
30. King’s Indian Defense  
31. Modern Benoni Defense  
32. Benko Gambit  
The moves and explanations of these famous  
openings are given in many books on chess.  
Entering Your Own Opening  
Touch Chess also allows you to set up  
any book opening you want—or even an  
7
 
The other four mini-games use kings and  
pawns, but add a different single piece to  
the exercise-knight, bishop, rook, and  
then queen.  
position. You also cannot use the NEW  
GAME key to start over during a rated  
game.  
These conditions attempt to allow you to  
experience what it is like to play a game  
against an opponent in a rated tourna-  
ment. In rated tournaments a chess clock  
is always used, so that you play your  
moves within agreed upon time limits.  
Touch chess has the chess clock built in  
to it.  
Start with the basic king and pawns mini-  
game.  
Make your first move. Your object, as in  
regular chess, is to checkmate the king.  
Normally, this means both sides will try  
to force a pawn through to the other side  
of the board safely to promote it to a  
queen. You'll learn lots of principles,  
tricks, and traps in this training mode that  
will win you many full-fledged chess  
games!  
If you attempt to use the HINT, SETUP,  
UNDO, or NEW GAME keys during  
your rated game, Touch Chess will ask  
"ARE YOU SURE", and say what result  
(draw, win, or loss) will be scored if you  
press the YES key.  
Ratings  
To view your rating, press OPTION until  
RATE is displayed. Your current rating  
appears on the display.  
During a rated game if you are winning  
by 9.0 or more points and want Touch  
chess to resign, press NEW GAME.  
Touch chess will say "ARE YOU SURE I  
LOSE". Touch Chess will then wait for  
you to press YES.  
To have your rating change, you must  
complete a rated game on a tournament  
or sudden death level.  
When you are ready to play a rated game,  
select the RATE option.  
1. Press the OPTION key repeatedly until  
you see RATE appear.  
Using Setup Mode  
2. Press the YES and the NO key to turn  
the option On.  
At any time during a game when it is your  
move, you may change the position on  
the board by adding a piece, removing a  
piece, or changing any of the pieces—for  
example, from a queen to a knight.  
3. Press CLEAR.  
Finally select the Tournament Level or  
Sudden Death Level you wish to play  
against.  
Removing A Piece  
When an ‘O’ appears on the display, the  
game you are playing can be rated. Since  
the game you are playing is rated, you  
cannot ask for a HINT, nor UNDO a bad  
move, nor use SETUP to improve your  
Press the SETUP key. Then repeatedly  
press the square of the piece you wish to  
remove until the square on the display is  
empty. Press CLEAR to continue the  
game.  
8
 
Adding or Changing a Piece  
which color is to move. You may change  
the color of the side to move by pressing  
the symbol above the word SETUP.  
First press the SETUP key. Notice the  
pieces above the word SETUP on the dis-  
play. Press the piece above the word  
SETUP you want to place on the board.  
Then press the square until the piece  
appears as the correct color on the chess-  
board. Press CLEAR to continue the  
game.  
Finally, press CLEAR to play or to have  
Touch chess analyze the position.  
Computers can sometimes  
"lockup" due to static discharge  
or other electrical disturbances.  
If this should happen, use a slim,  
pointed object to press the  
Setting Up Special Positions  
This is another terrific feature that allows  
you to solve problems that you see in  
magazines or newspapers, or that you  
make up yourself. It also allows you to  
enter game positions you want to play, or  
that you want Touch Chess to look at,  
perhaps using the Infinite Search level.  
button marked “RESET.”  
Normally, it is easier to start from an  
empty board to set up such problems. So  
first, press the OPTION key repeatedly  
until CLRBR (clear board) is displayed.  
Now press the SETUP key. You’ll see  
that the display chessboard will have no  
pieces.  
On the chessboard, press the square the  
White king is on. Next press the square  
the Black king is on once to place a White  
king there, and then again to change the  
White king to a Black king.  
General Rules of Chess  
1. The two players must alternate in mak-  
ing one move at a time. The player with  
the white pieces moves first to start the  
game.  
2. With the exception of castling (see  
below), a move is the transfer of a piece  
from one square to another square which  
is vacant or occupied by an enemy piece.  
3. No piece, except the Knight may cross  
a square occupied by another piece.  
4. A piece moved to a square occupied by  
an enemy piece captures it as part of the  
Next, pick out another piece in the prob-  
lem or position you want to set up, and  
press the appropriate piece symbol above  
the word SETUP. Then press the square  
on the chessboard where this piece  
should stand. Press the square repeatedly  
until the piece appears in the right color  
on your display.  
Follow this procedure until all the pieces  
in the problem or position are completely  
set up.  
Make sure that Touch Chess knows  
9
 
same move. The captured piece must be  
immediately removed from the chess-  
board by the player making the capture.  
5. When one player moves into a position  
whereby he can attack the King, the King  
is in “Check”. His opponent must either  
a) move the King  
squares forward. When capturing, it  
moves diaganolly (forward) one square.  
See also en passent (below.)  
6. The King can move one square in any  
direction, as long as it is not attacked by  
an enemy piece. See also Castling(below)  
b) block the path of the attacking piece  
with another piece, or  
c) capture the attacking piece.  
Special Moves  
1. Castling is a move of both the King  
and either Rook which counts as a single  
move (of the King) and is executed as  
diagrammed below:  
6. The game is over when there is no  
escape for the King from an attacking  
piece. This is known as “Checkmate”.  
7. The game is over when the king of the  
player whose turn it is to move is not in  
check and the player cannot make any  
legal moves. This is known as  
“Stalemate” and is considered a drawn  
game.  
Castling cannot occur if:  
a) the King has already been moved.  
b) the Rook has already been moved.  
c) there is any piece between the King  
and the Rook.  
d) the King’s original square, or the  
square which the King must cross, or the  
one which it is to occupy is attacked by  
an enemy piece.  
2. A Pawn may make an en passent cap-  
ture if it is a reply move to a double pawn  
move, and it is a Pawn which is side-by-  
side with the Pawn which made the dou-  
ble pawn move. The capture of a white  
Pawn is diagrammed below:  
Individual Moves  
Use the HELP key (see page 3) and all  
legal moves for each selected piece will  
be shown. You will quickly “learn by  
doing” the movements of all pieces.  
1. The Queen can move to any square  
along the same row, column, or diaganols  
on which it stands, but cannot pass over  
an enemy piece.  
2. The Rook can move to any square  
along the same row or column on which  
it stands, but cannot pass over an enemy  
piece. See also Castling (on right.)  
3. The Bishop can move to any square  
along the diaganols on which it stands,  
but cannot pass over an enemy piece.  
4. The Knight move is in the shape of an  
“L”, moving two squares up or down, and  
then one square over. Or it can be one  
square up or down, and then two over.  
5. The Pawn can move one square for-  
ward. On it’s first move it may move two  
3. A Pawn can be promoted if it advances  
all the way to the far side of the board. It  
is immediately promoted, as part of the  
same move, into a Queen, Rook, Bishop,  
or Knight, whichever its owner chooses.  
10  
 
Since a Queen is the most powerful piece,  
it is nearly always chosen as the promo-  
tion piece. Through the promotion  
process, there may be more than one  
Queen on the board at the same time.  
Some Tips on Chess  
1. Castle your King into safety as soon as  
possible.  
2. If you control the center squares you  
will achieve an advantage. To do this  
move your center Pawns and develop  
your Bishops and Knights early in the  
game.  
3. Take advantage of capture situations,  
particulary if you will gain material.  
Special Care  
Avoid rough handling such as bumping or  
dropping.  
Avoid moisture and extreme temperatures.  
For best results, use between the temperatures  
of 39ºF and 100ºF (4ºC and 38ºC).  
Clean using only a slightly damp cloth.  
Do not use cleaners with chemical agents.  
Battery Information  
Touch Chess uses 2 “AAA” batteries.  
Do not mix old and new batteries.  
Do not mix alkaline  
&
standard or  
rechargeable batteries.  
Install batteries so that the polarity  
(+ and -) matches the diagrams in the battery  
compartment.  
Use only batteries of the same type and  
equivalency.  
Remove exhausted batteries from the unit.  
Do not short circuit battery terminals.  
Excalibur Electronics reserves the right to  
make technical changes without notice in the  
interest of progress.  
11  
 
may cause harmful interference to radio com-  
munications. However, there is no guarantee  
that interference will not occur in a particular  
installation. If this equipment does cause  
harmful interference to radio or television  
reception, which can be determined by turn-  
ing the equipment off and on, the user is  
encouraged to try to correct the interference  
by one or more of the following measures:  
-- Reorient or relocate the receiving antenna.  
-- Increase the separation between the equip-  
ment and receiver.  
-- Connect the equipment into an outlet on a  
circuit different from that to which the receiv-  
er is connected.  
-- Consult the dealer or an experienced  
radio/TV technician for help.  
FCC Notice  
This device complies with Part 15 of the FCC  
Rules. Operation is subject to the following  
two conditions: (1) this device may not cause  
harmful interference, and (2) this device must  
accept any interference received, including  
interference that may cause undesired opera-  
tion.  
NOTE: This equipment has been tested and  
found to comply with the limits for a Class B  
digital device, pursuant to Part 15 of the FCC  
Rules. These limits are designed to provide  
reasonable protection against harmful inter-  
ference in a residential installation. This  
equipment generates, uses and can radiate  
radio frequency energy and, if not installed  
and used in accordance with the instructions,  
Limited One-Year Warranty  
above limitations and exclusions in these instances may not  
apply.  
EXCALIBUR ELECTRONICS, INC., war-  
rants to the original consumer that its products  
are free from any electrical or mechanical  
defects for a period of ONE YEAR from the  
date of purchase. If any such defect is dis-  
covered within the warranty period, EXCAL-  
IBUR ELECTRONICS, INC., will repair or  
replace the unit free of charge upon receipt of  
the unit, shipped postage prepaid and insured  
to the factory address shown at right.  
The only authorized service center in the  
United States is:  
Excalibur Electronics, Inc.  
13755 SW 119th Ave  
Miami, Florida 33186 U.S.A.  
Phone: 305.477.8080  
Fax: 305.477.9516  
The warranty covers normal consumer use and does not  
cover damage that occurs in shipment or failure that results  
from alterations, accident, misuse, abuse, neglect, wear and  
tear, inadequate maintenance, commercial use, or unreason-  
able use of the unit. Removal of the top panel voids all war-  
ranties. This warranty does not cover cost of repairs  
made or attempted outside of the factory.  
Ship the unit carefully packed, preferably in  
the original carton, and send it prepaid, and  
adequately insured. Include a letter, detailing  
the complaint and including your daytime  
telephone number, inside the shipping car-  
ton.  
If your warranty has expired and  
you want an estimated fee for  
service, write to the above  
address, specifying the model  
and the problem.  
Any applicable implied warranties, including war-  
ranties of merchantability and fitness, are hereby  
limited to ONE YEAR from the date of pur-  
chase. Consequential or incidental damages  
resulting from a breach of any applicable  
express or implied warranties are hereby  
excluded. Some states do not allow limita-  
tions on the duration of implied war-  
ranties and do not allow exclusion of inci-  
dental or consequential damages, so the  
DO NOT SEND YOUR UNIT  
WITHOUT RECEIVING  
AN ESTIMATE FOR  
SERVICING.  
WE CANNOT STORE  
YOUR UNIT!  
404D-150905-01  
 

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