Controls:
Stairs Mode:
Mode Switch
Select
INSTRUCTIONS
Note: Electronic Slinky® will walk down some stairs better than others. Carpeted stairs work better than hard steel or concrete
stairs, which over time, will damage Electronic Slinky. It takes time to find the best way to walk him, but when slinky falls or rolls
down the stairs, he lets you know what he likes with hilarious reactions!
FOR PLAY & CARE
3. Let Go!
2. Pull and tilt the top cap
forward and down,
1. Start by placing Slinky
on the stairs as shown.
Play Mode:
On/Off
Freeze/Start
following the natural
motion of the Slinky®.
1. Play Mode. When you turn on
Electronic Slinky®, he will prompt
Volume Control:
you to "open up!" Hold the bases in
your hands face down as shown with
the buttons on the side of your right
hand (if right handed, left hand for lefties.). The Hold button
should be easy to access with your thumb or index finger.
To set the volume of Electronic Slinky®,
press and hold the select button when
you turn it on. When slinky is speaking
to you at the volume level you like,
release the select button.
Games Mode:
2. Begin to play by tilting Electronic
Slinky® from side to side.
In games mode, you can choose from 3 games, Squeeze Me, Catch Me and Follow Me.
Battery Installation:
Press the select button until Slinky® announces the game you wish to play. Press start to play the game you have chosen.
To install the batteries, use a Philips
screwdriver to remove the screw on
the battery door (the plate underneath
the base on the end with the buttons).
Place the AAA batteries in the slots
paying close attention to the (+) and
(-) markings.
Squeeze Me
The object of "Squeeze Me" is to keep slinky® moving and grooving
until he tells you to "SQUEEZE ME." When Slinky® says "Squeeze
Me" you must close him up as fast as you can. It is important that
while you keep tipping Slinky® from side to side to keep his lights
moving, you remember to let each light go to the end, or final lighted
ring. If the light does not reach the end before changing directions,
you will lose that round.
A music pattern will play and the
lights and sounds will follow your
movement.
Battery installation should be performed by an adult. Use only
batteries recommended on this package and the instruction
sheet. Be careful to install batteries with the correct polarity as
indicated.
If you lose 2 rounds, the game is over.
- Do not mix new and old batteries.
- Do not mix alkaline, standard, rechargeable or different types
of batteries.
3.To change the direction of the lights
and sounds, press the select button.
Catch Me
The object of Catch Me is to trap the still light with the moving light
under your control.
- Battery installation should be performed by an adult.
- Non-rechargeable batteries are not to be recharged.
- Rechargeable batteries are to be removed from the toy before
being charged.
- Rechargeable batteries are only to be charged under adult
supervision.
- Only batteries of the same or equivalent type as recommended
are to be used.
- Batteries are to be inserted with the correct polarity.
- Exhausted batteries are to be removed from the toy.
- The supply terminals are not to be short circuited.
How to Play
To begin, press start. 2 rings will light up on slinky. 1 will be still, the
other one is controlled by your movements. Tilt Slinky® to move the
light under your control towards the still light. Once the lights meet
on one ring, press the FREEZE button to catch Slinky®.
4.To stop the light, press the
start/freeze button. While this
button is pressed the music will
pause and the lights will remain still,
regardless of the orientation.
If you miss Twice, the game is over!
Follow Me
In game mode, press select until Electronic Slinky® says“Follow Me.”
Press Start. Electronic Slinky® will move his lights side to side stopping
and changing direction on certain rings. When Electronic Slinky® says
“You do it too.” You must copy his light pattern by moving his ends up
and down to move the lights to match.
5. Squeeze Slinky® as
shown to speed up
6.To bounce the
light, press freeze
the lights and change and hold the
the music.
Slinky in a vertical
Caring for Your Electronic Slinky®
- Electronic Slinky® is a toy, but it is also
an advanced, electronic device and
should be cared for as such.
- Electronic Slinky® should be stored
indoors at room temperature.
position with the
light towards the
top. Release the
hold button and
watch the light fall
and bounce!
If you copy his light pattern correctly you will advance to the next level.
If you miss twice, the game is over.
Electronic Slinky® should never be
allowed to
FCC Requirement:
Slinky® is a registered trademark of James Industries, Inc.
used under license to Spin Master Ltd.
© 2003 Spin Master Ltd. All Rights Reserved.
get wet. If Electronic Slinky® does get
wet, leave overnight indoors to dry
out before attempting to use again.
- Do not over-stretch the coils on
Electronic Slinky®. Once you start to
stretch Electronic Slinky® past 4 feet
in length, you can cause permanent damage or possible
breakage.
This device complies with part 15 of the FCC rules. Operation is subject to the following two conditions:
(1) this device may not cause harmful interference; and
Spin Master Ltd.
450 Front Street West
Toronto, ON
M5V 1B6
Canada
Ph.: 1-800-622-8339
Fax: 416-364-8005
Email: [email protected]
(2) this device must accept any interference received, including interference that may cause undesired operation.
Do not attempt to repair or modify this equipment.
WARNING: Changes or modifications to this unit not expressly approved by the party responsible for compliance
could void the user’s authority to operate the equipment.
Products and colors may vary. Item # 61500
7.There is no wrong way to play with Slinky® in this mode, but fluid
movements, (don’t rush or jerk) will give you the most magical
effects.
- Always store Electronic Slinky® in the stacked, upright position
to avoid warping the coils.
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