Radica Games Video Game Console P6624 User Guide

P6624 20Q Family Manual_1L-English, Mattel P/C P6624-0920, P/N 823D2100, Rev.B, Size: 300 x 210mm, Date: June 15, 2009  
MODE the DEALER will use this button to answer  
“SOMETIMES” to a question.  
E
HOW TO PLAY  
Once the DEALER is selected by 20Q™, the  
DEALER should pull two 20Q™ CARDS from  
the deck. The DEALER selects one of the 40  
TARGET OBJECTS and writes it down on a  
piece of paper and turns it over. The DEALER  
should not allow the other PLAYERS to see what  
he/she has selected. The 20Q™ CARDS will  
then be placed face up so the other 1-3 potential  
PLAYERS can view the TARGET OBJECTS on  
each card.  
UNDO – This button allows you to go back to  
the previous question if you or the DEALER  
mistakenly select or answer a question  
incorrectly. PLAYERS can only use the UNDO  
Button once per round.  
Reset  
On / Off  
TM  
ROLES/FUNCTIONS  
QUESTION MODE – A PLAYER can choose  
between 2 questions (“A” and “B”) that are shown  
on the 20Q™ electronic display.  
DEALER – 20Q™ randomly selects the DEALER  
at the beginning of each round. The DEALER  
takes two 20Q™ CARDS and selects an object  
from the cards. This is the TARGET OBJECT  
that the other 1-3 PLAYER(S) are trying to guess.  
20Q™ will first ask the DEALER if the TARGET  
OBJECT is an “ANIMAL, VEGETABLE, MINERAL  
or OTHER” – the DEALER answers “YES” or  
“NO” to each question and then announces  
which category the TARGET OBJECT falls under  
to the other PLAYERS.  
ANSWER MODE – Once a question has been  
selected by a PLAYER, the DEALER answers the  
question (“YES”, “NO”, or “SOMETIMES”).  
PLAYER(S) – The 1-3 person(s) who are trying to  
guess which TARGET OBJECT the DEALER has  
selected from the 20Q™ CARDS.  
With a total of twenty questions, each PLAYER  
takes turns, rotating the electronic game board in  
a clockwise direction so the player can read the  
question on the display. The 20Q A.I. will scroll  
two questions scross the LCD screen. PLAYERS  
will use the “A” or “B” buttons to select the  
question they wish the DEALER to answer. Once  
the question is selected, the DEALER will answer  
the question “YES”, “NO”, or “SOMETIMES”.  
2
1
3
20Q™ CARDS – The game includes 50 playing  
cards that contain 20 TARGET OBJECTS on  
each card.  
1
3
3
P6624  
2
2
20Q™ CARDS “+2” – These 5 cards should  
be randomly shuffled throughout the deck and  
played the same way as the standard 20Q™  
CARDS. If a “+2” card is drawn at the beginning  
of a round, the PLAYER who correctly guesses  
the TARGET OBJECT receives both cards on the  
table.  
For up to 4 players / Ages 8 and up  
INSTRUCTION MANUAL  
1
P/N 823D2100 Rev.B  
NOTE: After each question is asked and  
answered the 20Q™ electronic game board must  
be rotated clockwise and locked into position  
before the next player will be allowed to select  
their question.  
Are you ready for the first multiplayer version  
of 20Q™? This transformation of the classic  
handheld game fires up friends and family as  
you go head-to-head with 20Q™ and the other  
players. The first player to outwit 20Q™ and the  
other players wins! Sound easy? Guess again.  
UNDO  
TARGET OBJECTS – The 20 items on each of  
the 50 20Q™ CARDS.  
1
2
3
No / A  
Yes / Guess  
Sometimes / B  
During game play, it is recommended that each  
PLAYER take notes. This will help each PLAYER  
keep track of questions and answers to identify  
and eliminate potential TARGET OBJECTS.  
GETTING STARTED  
YES/ENTER/GUESS – Use the ENTER button  
at the beginning of each game to identify the  
number of PLAYERS. When the game is in  
ANSWER MODE, the DEALER will use this  
button to answer “YES” to questions. PLAYERS  
use the GUESS button when they want to  
guess which OBJECT the DEALER is thinking  
of. DEALERS use the GUESS Button when  
they want to force 20Q™ to guess the TARGET  
OBJECT.  
To start, turn the unit on using the ON/OFF  
switch on the bottom of the electronic game  
board. When prompted, press the YES Button  
to start a new game. Each PLAYER will need  
to press their ENTER Button to indicate they  
are playing. 20Q™ will confirm the number of  
players is correct. Once established, 20Q™ will  
randomly select a PLAYER to be the DEALER.  
20Q™ will ask the DEALER if he/she is ready.  
Press YES to confirm everyone is ready. If 20Q™  
does not have the correct number of players,  
press NO to go back and select the correct  
number of PLAYERS.  
BASIC GAME RULES  
Up to 4 friends and family PLAYERS will try to  
outwit 20Q™. The DEALER selects two 20Q™  
CARDS and chooses an object from one of the  
cards. The 20Q A.I. asks questions and reads the  
DEALER’S mind. The first PLAYER to guess the  
DEALER’S TARGET OBJECT keeps the 20Q™  
CARD. The first PLAYER to collect three 20Q™  
CARDS wins!  
At any point in the game, a PLAYER can press  
the GUESS Button to guess the potential  
TARGET OBJECT. Also, the DEALER can press  
the GUESS Button at any time to force 20Q™ to  
make a guess.  
If the PLAYER, including 20Q™ representing  
the DEALER, guesses incorrectly, gameplay  
continues and the incorrect guesser is out of  
the game. If all PLAYERS, including 20Q™,  
have guessed incorrectly prior to question 20, all  
PLAYERS will be brought back into the game to  
continue playing. Once this happens, PLAYERS,  
including the DEALER, can press the GUESS  
Button at any time to make a second guess.  
This process continues throughout the twenty  
questions.  
NO/“A” – When the game is in QUESTION  
MODE, use this button to select Question  
“A”. When the game is in ANSWER MODE the  
DEALER will use this button to answer “NO” to a  
question.  
BUTTONS/MODES  
ON/OFF – This switch is located on the bottom  
of the unit and will turn the electronic game board  
ON and OFF.  
Note: The DEALER is playing with 20Q™ and  
collects a 20Q™ CARD only if 20Q™ guesses  
the correct TARGET OBJECT first. So, it is  
important and to the DEALERS advantage to  
answer the questions correctly.  
SOMETIMES/ “B” – When the game is in  
QUESTION MODE, use this button to select  
Question “B”. When the game is in ANSWER  
RESET – This button is located on the bottom of  
the electronic game board. When a blunt point is  
inserted and pressed, it will reset the game to its  
original settings.  
 

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