E
HINTS
This button will display a recommended bet
while “Game Over” is flashing, as well as give
advice on what action to take. Press and hold
down this button to flash the best play option.
This can be used any time, whether the game is
in trainer mode or not.
DOUBLE
Lets you double your bet after you are dealt two
cards with a total of 10 or 11 points. You will be
dealt one additional card only.
SPLIT
When your first two cards are identical, you can
split your cards and play two hands against the
dealer’s hand. A split hand cannot be doubled.
If you split Aces, each hand will be dealt one
card only.
MAX BET
Places a 50 point bet.
MODEL 73049
For 1 player / Ages 8 and up
STAND
Keeps your hand as currently shown without
dealing additional cards.
INSTRUCTION MANUAL
NOT A GAMING DEVICE
DEAL/HIT
P/N 82381600 Rev.A
• Turns on the game.
• Hold down to place bets of 10, 20, 30, 40 or
50 points.
• Deals any additional cards (HIT).
INSURANCE
SURRENDER
SHUFFLE
DOUBLE
RESET
Resets the game and clears the last score.
SPLIT
PLAYING THE GAME
The object of the game of Blackjack is to accu-
mulate a higher card count than the dealer with-
out exceeding 21.
MAX BET
RESET
STRATEGY
STAND
HINTS
DEAL/HIT
The computer plays Las Vegas style Blackjack
with a single deck of 52 cards. The cards are
automatically shuffled when approaching the
end of the deck.
SOUND
TRAINER/BLACKJACK
Turn on the game by pressing the DEAL/HIT
button. Press the DEAL/HIT button again to
place a 10, 20, 30, 40 or 50 point bet and deal
the cards, or press MAX BET for a 50 point bet
(Press HINTS if your not sure how much to bet).
After the cards are dealt, various words will flash
across the screen to tell you your options. (Use
the HINTS button to let the computer show you
the best option to choose).
INSURANCE
If the dealer’s first card (showing) is an Ace, you
can place an insurance bet (5 points) by press-
ing this button. By doing this, you are betting
that the dealer has a Blackjack.
If the dealer has a Blackjack: If your hand is
not a Blackjack, your original bet and insurance
bet are returned to your score. If you have a
Blackjack also (push), you win double the
amount of your original bet and your insurance
bet will also be returned to your score.
Point values are assigned to all cards. Aces
count as either 1 or 11 points, while face cards
(K,Q,J) are counted as 10. All other cards are
counted at face value.
If the dealer does not have a Blackjack: You
lose your insurance bet and the display will flash
“L O S E” and you then continue to play your
hand as you normally would play it.
If you choose to receive additional cards, press
the DEAL/HIT button. If you want to keep only
the cards you have showing, press the STAND
button.
SURRENDER
The dealer must draw on any hand showing 16
points or less, and will stand on all totals of 17
to 21 points.
Lets you give up your hand before the third card
is dealt so that you lose only half of your bet (5
points).
If you can build a hand which is closer to 21
than the dealer’s hand (without going over 21),
you win!
SHUFFLE (while “Game Over” is flashing)
This game uses a 52-card deck which the com-
puter will shuffle on its own when the deck gets
low enough. However, you can shuffle the deck
at any time (between hands) by pressing this
button.
TRAINING MODES
TENS/OTHERS
This method of counting cards uses a ratio of
“Ten” cards to “Other” cards. “Ten” cards are
10’s, Jacks, Queens, and Kings. “Others” are
considered Ace though 9. The higher the ratio
of “Ten” cards to the “Other” cards, the more the
player should bet. The lower the ratio of “Ten”
cards to “Other” cards, the player should bet
less. If there are a high number of “Ten” cards
remaining in the deck, the chances of winning
are better.
STRATEGY
This button selects the counting system to be
used (Tens/Others or High-Low) when in
Blackjack Trainer mode.
SOUND
Turns the sound on and off.
TRAINER/BLACKJACK
Toggles between Blackjack Trainer and Regular
Blackjack.
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